![]() I would agree, and I think cmake is the solution that's evolving for that. It can be very irritating if for example I'm running an SSH server via cygwin on a windows box, or if I'm using wine to do a cross compile with the borland free compiler. You really need to make it a priority to support compilation of fltk without having to use any IDE. I would like to see our fine FLTK developers focus on FLTK and leave supporting the latest IDE to that IDE's afficionados. I've created Visual Studio configurations from make-based projects many times and it didn't seem that big of a deal. Please correct me if I'm wrong, but don't most modern IDE's have the capability of creating their projects fairly quickly and easily, by dragging-and-dropping source files or pointing at an existing make-based project or in some other manner? Perhaps instead of trying to maintain all the different formats of IDE files within the FLTK project, a space could be provided somewhere for volunteers to post their favorite IDE's files (a forum on this website, perhaps?) for their favorite flavor of FLTK, and the FLTK releases could just provide a make-based build process. I used Bloodshed Dev-C++, it is not on the options. From ohmygoodner, 19:14 (score=2)Ĭode::Blocks is a robust free IDE. I use SciTE on Ubuntu and Code::Blocks on Windows. I'm using Dev-C++ 4.9.9.2 on Windows, with MingW of course. I'm using Dev-C++ 4.9.9.2 on Windows, with MingW. How do you install FLTK on Code::Blocks? I really like it as an IDE, but i can't realy find the way to install new packages like on DevCpp.Įclipse/gcc on Debian, Fedora, and WinXP/Cygwin In the documentation, they have even forgotten KDEvelop project files. Since CMake is able to generate many sorts of project files, I think supporting it would suffice. I used Bloodshed Dev-C++ for compilation in order to use PyFltk I use Code::Blocks and Visual C++ 2008 Express Edition on Windows ![]() exe's without the hassle of all that new manifest/winsxs stuff. NET) because the newer compilers all use Manifests and WinSxS (Windows 'side-by-side') which makes releasing executables to other machines/people a pain in the butt.ĪFAIK, VS7 is the last release of the compiler that can generate normal. ![]() I also use cmake as it can produce many different makefiles/project files. I use Code::Blocks or Notepad++ with mingw on Windows and Code::Blocks or gedit and makefiles on Linux. Other IDE's may be added if a maintainer is found. IDE's that do not receive a vote will be dropped for 1.3. Which IDE/compiler are you using for FLTK1 development. FLTK Apps FLTK Library Forums Links Login ![]()
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